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Tuesday, October 27, 2009

Sun sets on Hardland



When does the Wormwolf sleep? At night, like everyone else, and that is exactly when the reckless shooting most bothers him. It really is very dark out there and John would be in so much more trouble than he already is if he didn't bring a torch with him. Heck, all he needs now is a pitchfork!

Then again, it's probably best to stick to the ol' boomstick when it comes to getting rid of them Wormwolves.

Wednesday, October 21, 2009

Update available

A new update for Minigore rolls out - go claim yours from the AppStore! Do that especially if you like to play with the screen flipped and/or suffered from the update freeze bug. The new things in this update include:

-Update freeze/flip screen bug fixed
-Improved Furry Sense, shows you ammo and clovers
-Extended battle music, 33% percent more goodness
-OpenFeint 2.2
-Minor fixes

Enjoy!

Tuesday, October 20, 2009

Jump!

As I told you a few days ago, Wormwolf, the Episode 3 boss has a few tricks up its sleeve it uses to confuse its prey. This is the first one them: not only does it move entirely by what reminds constant jumping, it sometimes leaps so high into the air that John is actually able to escape by running from underneath it. Take a look.


It is surprisingly agile for a big, heavy worm...wolf. There are many rumors around the supernatural abilities of this beast and one of them has Wormwolf suddenly developing such abilities in the 1980s after being subjected to a nearly fatal dose of Van Halen.

Sunday, October 18, 2009

Introducing Wormwolf

Next week we will be learning all about the headline of Episode 3, Wormwolf. Today it's time for an introduction.


Wormwolf is one of those creatures that confuses you with its radical hairstyle and harmless appearance. Normally a vegetarian, if Wormwolf finds its sleep disturbed by loud noises, which there seems to be plenty wherever John Gore goes, it forgets all about its normal eating habits, finds the culprit and barely even leaves the bones behind.


We will be looking into all things John has to go through when dealing with Wormwolf next week. It's not a one trick pony... worm... wolf.

Monday, October 12, 2009

Minigore v1.11 submitted

Immediately following the release of the new update, we decided to take Episode 2, add in the fix for the flip screen bug, include a few extra goodies and submit a new update. A new version of Minigore (dubbed v1.11) was submitted on Saturday.

-flip screen bug fixed
-added clovers and ammo to Furry Sense
-extended battle music
-OpenFeint 2.2
-music stops when OpenFeint is opened to work around the occasional music playback issues with OpenFeint


In the meanwhile, remember, if the game is unresponsive after update or if you accidentally select "flip screen" from the options, delete and reinstall Minigore to solve the issue.

Saturday, October 10, 2009

Do not flip the screen in Episode 2

Do not flip the screen in Episode 2. There is a bug in the game which causes you not being able to control it after you do.

SOLUTION: Delete the game and reinstall it.

Thursday, October 8, 2009

Episode 2 is out!

The wait is finally over - get the update while it's hot! Thanks everyone for your patience. Now go enjoy the game!

Wednesday, October 7, 2009

Testers

We have handed out a bit of over 70 beta spots thus far. People who have already received it have been notified. If you haven't received a confirmation of your acceptance into the beta program yet, fear not - we still have spots to fill.

Latest episodes

Episode 5

AVAILABLE! (v5.0)
Minigore: Episode 5 iconElder Gore AI partner.
Emperor Penguin.
Penguin Mob squad.
3 New Encyclopedia pages.


Episode 4


Minigore: Episode 3 iconAVAILABLE! (v4.0) Local co-op multiplayer over wi-fi. Elder Gores. New voice files.


Episode 3 (update 9): Thanksgiving Episode

Minigore: Episode 3 iconAVAILABLE! (v1.293) White Gangster Gore. Encyclopedia with 3 pages. Bug fixes.


Episode 3 (update 8): Halloween Episode

Minigore: Episode 3 iconAVAILABLE! (v1.292) Undead Jenny Gore. Game Center support. New scoring system with multipliers. iPod Touch 4G support. Graphical improvements. Remade snow level. Health indicator hearts.

Episode 3 (update 7): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.291) Bug fixes. Retina display support and faster framerate for iPhone 4.


Episode 3 (update 6): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.29) Fur Bombs. Auto-aim. Rebalanced Predator Furry. Inferno mode.


Episode 3 (update 5): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.28) HD-certified, completely redone graphics. Weapon recoil effects for all characters. Performance options. Kill restoration against OpenFeint achievements.

Episode 3 (update 4): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.271) Fixed critical bugs.



Episode 3 (update 3): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.27) Predator Furry. Zombie Gore. Easter Bunny. Bullet shells. Improved controls. Larger play area. Prettier shadows. Level selection. Bug fixes.

Episode 3 (update 2): New Year's Episode


Minigore: Episode 3 iconAVAILABLE! (v1.26) New guest star character: Hook Champ. Special traits for Gangster Gore (machine gun dual-wielding), Sensei Evan (grenade launcher dual-wielding) and Sway's Ninja Man (long sprint when damaged). Improved character and environment animation. Major bug fixes.

Episode 3 (update 1): New Year's Episode


Minigore: Episode 3 iconAVAILABLE! (v1.25) Gangster Gore. New guest stars: Lizzy, Ninja Man and Zombieville Guy. Dual wielding. Kid Gore redux. OpenFeint 2.4.


Episode 3: Christmas Episode


Minigore: Episode 3 iconAVAILABLE! (v1.20) Wormwolf, the boss unit. Day/night cycle. Grenade launcher. Upgradeable weapons. A full roster of additional characters including Santa.

Episode 2 (update 1): Thousands of them... one of you

Minigore: Episode 2 iconAVAILABLE! (v1.11) Improved Furry Sense, extended battle music, flip screen/update freeze bug fixed, OpenFeint 2.2 and minor fixes.


Episode 2: Thousands of them... one of you

Minigore: Episode 2 icon
AVAILABLE! (v1.1) Furry Sense, a third health with a headband, automatic save and restore of game state, two achievements (expert and insane mode), giant firefurry, normal firefurry, new death animations, new sound effects and voice acting, minor gameplay fixes, major bug fixes, OpenFeint 2.1 and a drastically improved shotgun.

Episode 1: Tiny creatures, giant adventure

Minigore: Episode 1 iconAVAILABLE! (v1.0) Four furries, two weapons, beast mode, voice-acting and lots more.