Sunday, February 14, 2010
Best action game
Minigore went on to win the award for Best Action Game in the Best App Ever contest. It also got the second place in Best App for Middle School Kids and Best Use of Social Gaming Platform Game categories. Thank you so much everyone for voting!
Sunday, February 7, 2010
Newcomer
Time to introduce the latest addition to the family of furries - the Predator Furry. Sam, a shoutout to you for the name.
This fiesty little furry is quite different from the rest of the pack; it won't come straight at you. This one hides in the bushes, stalking on its prey, moving from one hideout to another until it's ready to make the plunge. I tell you, it is fast like you have never seen before. Predator Furry is exclusive to the Insane Mode, so anyone who is yet to unlock it, start honing those skills because this mad creature is guaranteed to test them.
This fiesty little furry is quite different from the rest of the pack; it won't come straight at you. This one hides in the bushes, stalking on its prey, moving from one hideout to another until it's ready to make the plunge. I tell you, it is fast like you have never seen before. Predator Furry is exclusive to the Insane Mode, so anyone who is yet to unlock it, start honing those skills because this mad creature is guaranteed to test them.
Friday, February 5, 2010
Back on the map
Who is? John Gore is, of course, and not just on any old map. He's on the map of Hardland, quite literally. You all sworn survivalists will be treated to a number of exciting new things as the game starts expanding in levels and game modes.
You can see from here you will have access to the familiar survival in all of its flavors. Once you tap on any of the emblems, a preview thumbnail will open up and the emblem animates. A second tap will take you to the selected level or game mode. There are also a few hints of things to come on this map. The emblem in the bottom right corner looks an awful lot like zombies, but whatever could the fourth emblem be? Time will tell, I suppose.
We are also planning on adding experimental game modes - they may be completely out of line or outright crazy, like a fat John Gore rolling around using tilt controls (just an example), but the bottom line is we want to try out new things and share them with you without the need for them to be completely refined. These game modes will be marked with the title "Experimental".
P.S. For those who thought we were dead, Minigore was dead or that they were dead themselves, fear not - Dec 20, 2012 is still only coming up and we didn't crawl into a hole either and abandon you. :) Some of us were in the UK for business, some on holiday in Africa and some simply working on things behind the scenes.
You can see from here you will have access to the familiar survival in all of its flavors. Once you tap on any of the emblems, a preview thumbnail will open up and the emblem animates. A second tap will take you to the selected level or game mode. There are also a few hints of things to come on this map. The emblem in the bottom right corner looks an awful lot like zombies, but whatever could the fourth emblem be? Time will tell, I suppose.
We are also planning on adding experimental game modes - they may be completely out of line or outright crazy, like a fat John Gore rolling around using tilt controls (just an example), but the bottom line is we want to try out new things and share them with you without the need for them to be completely refined. These game modes will be marked with the title "Experimental".
P.S. For those who thought we were dead, Minigore was dead or that they were dead themselves, fear not - Dec 20, 2012 is still only coming up and we didn't crawl into a hole either and abandon you. :) Some of us were in the UK for business, some on holiday in Africa and some simply working on things behind the scenes.
Wednesday, January 20, 2010
A mighty surprise
Mountain Sheep is currently in London and we have some good news as more people are joining our iPhone team to work on Minigore. I'll tell more on that in a later post, but here is something completely different I bet most of you didn't see coming!
The battle between John Gore and Guerrilla Bob is on. For real.
The battle between John Gore and Guerrilla Bob is on. For real.
Thursday, January 14, 2010
Episode 3.6 hits the App Store
Man, Apple is getting so quick with approving these updates that we can barely keep up with the blog posts! Some of you may have already noticed that Episode 3.6 is out which introduces Hook Champ as a new playable character:
...and adds special traits for three characters. Here is one of them, Sensei Evan, blasting away with dual grenade launchers:
Sensei gets these right from the start. The other specialities include Gangster Gore's dual-wielded machine guns and Ninja Man's speed boost when receiving damage.
Other changes include improved environment and character animation - all the characters breathe and bushes and trees sway in the wind.
Finally, the bug with in-app purchase characters having been unlocked by default when you updated from Episode 3 to Episode 3.5 is now addressed. After you update, all premium characters will appear locked and as the info screen advices you, YOU ONLY EVER NEED TO PAY ONCE for the characters. If you purchased them before, just tap the "buy now" button and log in with the iTunes account you used the make the purchase with originally and it will unlock the character for free. If you didn't purchase the character before, then you have to pay for it.
In short, in app purchases in Minigore work just like the App Store - after purchase, you can download the characters for free over and over again. Episode 3.5 can be considered a "free preview" of Kid Gore and Gangster Gore for anyone who experienced the bug. :)
Also, Episode 4, the multiplayer episode, is constantly in the works and we are likely to submit one or two more smaller updates like 3.6 before it hits the store.
...and adds special traits for three characters. Here is one of them, Sensei Evan, blasting away with dual grenade launchers:
Sensei gets these right from the start. The other specialities include Gangster Gore's dual-wielded machine guns and Ninja Man's speed boost when receiving damage.
Other changes include improved environment and character animation - all the characters breathe and bushes and trees sway in the wind.
Finally, the bug with in-app purchase characters having been unlocked by default when you updated from Episode 3 to Episode 3.5 is now addressed. After you update, all premium characters will appear locked and as the info screen advices you, YOU ONLY EVER NEED TO PAY ONCE for the characters. If you purchased them before, just tap the "buy now" button and log in with the iTunes account you used the make the purchase with originally and it will unlock the character for free. If you didn't purchase the character before, then you have to pay for it.
In short, in app purchases in Minigore work just like the App Store - after purchase, you can download the characters for free over and over again. Episode 3.5 can be considered a "free preview" of Kid Gore and Gangster Gore for anyone who experienced the bug. :)
Also, Episode 4, the multiplayer episode, is constantly in the works and we are likely to submit one or two more smaller updates like 3.6 before it hits the store.
Friday, January 8, 2010
Top three characters

These are the three characters that came out on top in the voting! Gangster Gore, Ninja Man and Sensei Evan will be getting special traits for the next update. Our dear friend, Enviro-Bear, already received his trait in Episode 3. He starts out with the shotgun, but is unable to carry a torch at night and cannot dual-wield.
Gangster Gore will be dual-wielding machine guns by default. Can you guess what Sensei Evan and Ninja Man do?
Gangster Gore will be dual-wielding machine guns by default. Can you guess what Sensei Evan and Ninja Man do?
Tuesday, January 5, 2010
New year, new voting

We will keep John Gore the way he is which is the reason he is not included in the voting.
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