tag:blogger.com,1999:blog-7398772863088159428.post2688103505440268517..comments2024-03-18T22:22:44.896-07:00Comments on Minigore: Update availableUnknownnoreply@blogger.comBlogger46125tag:blogger.com,1999:blog-7398772863088159428.post-45229849394431796792009-11-04T03:12:04.126-08:002009-11-04T03:12:04.126-08:00Haha forgot to put my name I said that^^
-treyha...Haha forgot to put my name I said that^^<br /><br /><br />-treyhaAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-233485601509048712009-11-04T03:07:36.693-08:002009-11-04T03:07:36.693-08:00@Austin you are a flippin genius! But I haven'...@Austin you are a flippin genius! But I haven't heard anything about a snow map where is it discussed?<br /><br />also in multiplayer how would the targeting system work?furries can't just attack the nearest enemy as usual cuz you could just gather up a ton and pawn them off on the other person...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-77889602004916008992009-10-28T01:19:14.743-07:002009-10-28T01:19:14.743-07:00Yes your idea is nice, i was thinking about this s...Yes your idea is nice, i was thinking about this sometime ago, where other ice furries will experience a speed up over ice patches or ice paths that last temporarily when a ice furry dies, in addition to the slippery thing, makes for good strategy where you can get furries to tail you, then let them slide by as you strafe and take them down from the sidesMicernoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-75003851050642876952009-10-27T19:41:18.716-07:002009-10-27T19:41:18.716-07:00NEW IDEA:
I've had this idea rolling around i...NEW IDEA:<br /><br />I've had this idea rolling around in my head for a long while now, lol, but I just found the time to comment on it.<br /><br />Since it's been mentioned by M.S. that a snow map is coming, I thought: with the introduction of a new map, we need the introduction of a new type of furry.<br /><br />We can't just have fire-furries and giant fire-furries running around in an arctic map, right? That just doesn't make sense, lol.<br /><br />A snow furry. They would have the same movements and speed like the normal ones (minifurries, furries, and giant furries), being that the snow is more of just a look and doesn't affect John. There could be snow covering the furries' heads and the visible sides.<br /><br />The icy furry (the equivalent of the mini fire-furries, fire-furries, and giant fire-furries of the current map): This furry would have increased speed like the fire ones, and would be icy blue in coloring over the initial black, and of course, there would be normal sized ones and giant ones, in addition to the mini ones. It would have less snow, than the other snow furries, on it's head and sides.<br />The trail it leaves behind would be iced over, meaning that they would have slippery movements when turning and such, it would also mean that eventually there would be patches of iced over map, that would make it harder to turn and control John providing a more challenging game.Austin Santosnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-32228305850427378812009-10-27T14:46:04.386-07:002009-10-27T14:46:04.386-07:00What do you think should be done about the crazy s...What do you think should be done about the crazy strings bit (while we wait for them?)<br /><br />-----ElliohowAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-34047826865466359832009-10-27T13:45:13.211-07:002009-10-27T13:45:13.211-07:00Wait for them to see the blog comments when they d...Wait for them to see the blog comments when they drop byMicernoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-21201273197625969362009-10-27T09:54:59.361-07:002009-10-27T09:54:59.361-07:00Is there a way to get my idea to kimmo/timo?
----...Is there a way to get my idea to kimmo/timo?<br /><br />-----ElliohowAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-9976600588692634592009-10-27T02:17:33.312-07:002009-10-27T02:17:33.312-07:00I mean, i was also thinking about those sections, ...I mean, i was also thinking about those sections, so i guess we were thinking about the same parts of the music when you suggested varied gameplay. Because before the timing was posted, i was kinda wondering if what i thought was heroic and frantic was what you thought heroic and franticMicernoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-80241893490835652692009-10-27T01:49:56.526-07:002009-10-27T01:49:56.526-07:00What were you thinking?
-----ElliohowWhat were you thinking?<br /><br />-----ElliohowAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-65513248989476646792009-10-26T13:44:15.519-07:002009-10-26T13:44:15.519-07:00Hmm was thinking slightly differently, but yea we ...Hmm was thinking slightly differently, but yea we are thinking the same thing.Micernoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-24908218719046629552009-10-26T10:53:55.191-07:002009-10-26T10:53:55.191-07:001:40-Frantic
2:11-Heroic
2:37-2:39-Pause
2:39-Craz...1:40-Frantic<br />2:11-Heroic<br />2:37-2:39-Pause<br />2:39-Crazy Strings <br /><br />The parts start at about those times. Do you agree?<br /><br />-----ElliohowAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-77198472642228035812009-10-25T15:44:16.861-07:002009-10-25T15:44:16.861-07:00Maybe you could use a timer and time a loop, then ...Maybe you could use a timer and time a loop, then tell us to total time, and how many seconds into the track is the heroic and frantic sections, for you know, just to make sure we are on the same footing, so everyone will know which part of the track you are talking about. Just for referencingMicernoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-70639585690334100602009-10-25T05:06:01.995-07:002009-10-25T05:06:01.995-07:00Ok theres also a bit after the heroic section, whe...Ok theres also a bit after the heroic section, where theres a little pause, if my idea goes through, there furries shouold stop for 2 seconds, then when crazy strings come in its all fire furries, maybe with max furry cap, maybe without one. <br /><br />I also thought of some ideas for the bits before the update but ill reveal thsoe when kimmo has commented.<br /><br />I reiterate, this should be a whole new game mode not just something added on to the original, people will be like 'if its not broke dont fix it,' how about an option to turn it on in the options, or even at the main menu a new button that starts 'something something' mode?<br /><br />-----ElliohowAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-62308738725081446092009-10-25T04:28:17.343-07:002009-10-25T04:28:17.343-07:00Here it is!
http://img23.imageshack.us/img23/7185/...Here it is!<br />http://img23.imageshack.us/img23/7185/giantfirefurry.jpgOzzYhttps://www.blogger.com/profile/09715664416848280414noreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-60591636625245253662009-10-25T03:36:34.642-07:002009-10-25T03:36:34.642-07:00@Bubblemasta Difficulty does increase past 6000 an...@Bubblemasta Difficulty does increase past 6000 and it increases a lot. 6000 is a joke once you at 15k +<br /><br />Also the flaming giants normally show up around 8kAtlashttps://www.blogger.com/profile/11642654502065593589noreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-77625940215404276632009-10-24T19:57:20.290-07:002009-10-24T19:57:20.290-07:00I do, i even took a screenshot at the expense of g...I do, i even took a screenshot at the expense of getting hit once. Saw it at about 7500+ twiceMicernoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-37513195547127179862009-10-24T19:46:06.338-07:002009-10-24T19:46:06.338-07:00And by the way, has ANYONE seen one of those HUGE ...And by the way, has ANYONE seen one of those HUGE furries flame? One of mine did. o_OBubblemastahttps://www.blogger.com/profile/09325779584853548452noreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-50522332685993784022009-10-24T19:43:09.641-07:002009-10-24T19:43:09.641-07:00at 6000+ the difficulty doesn't increase. >...at 6000+ the difficulty doesn't increase. >:O It kinda should, because that's the reason people get CRAZY high scores.Bubblemastahttps://www.blogger.com/profile/09325779584853548452noreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-67555507274679831782009-10-24T19:25:58.116-07:002009-10-24T19:25:58.116-07:00Back in the days when ep 2 just released and befor...Back in the days when ep 2 just released and before, some people were complaining that the shotgun totally sucks due to its slow firing rate in which speed is important against firefurries, then people will rant about how they only use the machine gun as shotgun will cause them to die in that sense, however i was thinking that they were just using it at the wrong time, as i use the shotgun for long ranged encounters due to its wide spread and penetration. Though in the higher levels (points) more firefurries appear, i did disagree with some of those anti-shotgun people as the shotgun allowed me the pumping power to mow down firefurries from mid range, yes i do agree it kinda sucks having a firefurry next to you while your madly killing all of them, where machinegun's speed comes into use.<br /><br />I agree with your Frantic portion, in the sense that there is no max to furry number on screen, this was the cap i was talking about, regardless of the score being 8000 or 18000, the max seems to be the same, just that all are on fireMicernoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-18896544252921112822009-10-24T16:12:04.688-07:002009-10-24T16:12:04.688-07:00Good idea i hadnt tohught of that yeah, a good way...Good idea i hadnt tohught of that yeah, a good way of upping your score easily, add a sudden change of pace to the game and add soemthing to it. Which should there be more of though, clover pick ups or shot gun? I say shotgun.<br />Maybe the words just flash up for 2 seconds then gradully disappear, like appear from the centre expand and disappear gradually. <br /><br />When the words have disappeared the transition has happened and the furries behavious has changed,maybe for heroic mode they add a new weapon to add to the heroism, (maybe an option of an in app purchase to select the weapon to want to appear in the heroic mode) what would you suggest?<br /><br />For frantic how about they just come from all sides and keep on coming no matter what (obviously not enough to lag the game) but the only way to keep the number down is to keep on killing, i think it should just be normal furries in frantic mode, in my personal opinion.<br /><br />Also please can you explain why people say the shotgun makes them die? Its perfectly fine!<br /><br />Ill listen to the game music now to see if theres any other sections.<br /><br />-----ElliohowAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-83729581235690898152009-10-24T15:22:59.765-07:002009-10-24T15:22:59.765-07:00Edit ^
If in HEROIC more pickups come into play, s...Edit ^<br />If in HEROIC more pickups come into play, shouldnt the furries get more aggressive and chase you even more? Since you have a higher rate of shotgun drop, i think it would be wise to make use of that time to frag as much as possible. Quite a good idea actually, kinda changes the tempo of killing, rather than the standard increase at a certain rate, not sure if difficulty caps though, played through 6000+ and hit the 10000+ and didnt really notice difficulty increase. This gives a good change. But i suspect some shotgun haters will flame due to increased amount of shotgun and how the shotgun seemingly causes them to die.Micernoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-50039422119730894102009-10-24T15:12:50.523-07:002009-10-24T15:12:50.523-07:00I get what you mean, like spawning to the beat of ...I get what you mean, like spawning to the beat of the tune, especially during the end of the first section (before update) and the middle of the new section ( after update) where its the same tune, but one is played in violin + minor trumpets and then main theme played in violin. There wouldn't need to be heroic and frantic words appearing, player can just listen to get the hint, besides, words would block off top screen, unless transparent.Micernoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-42056910540160409582009-10-24T11:30:40.491-07:002009-10-24T11:30:40.491-07:00Theres certain parts in the soundtrack when it sou...Theres certain parts in the soundtrack when it sounds quite heroic or quite frantic and such, and im just throwing a crazy idea out there. <br /><br /><br />But you can make a new mode where at the more polyphonic/'crowded' parts of the song, at the top of the screen it says in bold FRANTIC, or something, and more furries come into play. <br /><br />The heroic bits, more shotgun pickups and clover pick ups become available. It states HEROIC, at the top, and either more pickups come into play, furries get slower or they run away from you all together. <br /><br />Theres other bits of the soundtrack but i cant remember what they reminded me of. <br /><br />Kimmo if you like my idea at all i could tell you the time that the heroic, frantic or other bits come in?<br /><br />Does anyone know what i mean by this idea or like it?<br /><br />-----ElliohowAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-74830696347776523962009-10-24T09:36:50.548-07:002009-10-24T09:36:50.548-07:00...a very bad joke....a very bad joke.Austin Santosnoreply@blogger.comtag:blogger.com,1999:blog-7398772863088159428.post-91391005171718820662009-10-23T19:56:56.416-07:002009-10-23T19:56:56.416-07:00see see what i did there? i made a jokesee see what i did there? i made a jokezach mccowinhttp://www.facebook.com/profile.php?id=100000257882902&ref=profilenoreply@blogger.com