What other multiplayer modes would you like to see in addition to co-op? Deathmatch or "capture the Santa" anyone? :)
Tuesday, June 29, 2010
Multiplayer gameplay video
This is the very first video of Minigore's co-op multiplayer!
Labels:
episode 4,
multiplayer
Wednesday, June 23, 2010
Minigore Episode 4 Dev Diary
We know there's lots of eager fans who want to know what's happening with Episode 4. This gameplay video might shed some light on the current state of the update:
As you can see the zombies are working quite nicely, object collisions work properly and the level art is nearly final. Some sound effects are missing and the music is being worked on. Co-op multiplayer is not visible in the video but even that one is coming along nicely :)
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Latest episodes
Episode 5
AVAILABLE! (v5.0)
Emperor Penguin.
Penguin Mob squad.
Episode 4
Episode 3 (update 9): Thanksgiving Episode
Episode 3 (update 8): Halloween Episode
Episode 3 (update 7): Zombie Episode
Episode 3 (update 6): Zombie Episode
Episode 3 (update 5): Zombie Episode
Episode 3 (update 4): Zombie Episode
Episode 3 (update 3): Zombie Episode
Episode 3 (update 2): New Year's Episode
Episode 3 (update 1): New Year's Episode
Episode 3: Christmas Episode
Episode 2 (update 1): Thousands of them... one of you
Episode 2: Thousands of them... one of you
AVAILABLE! (v1.1) Furry Sense, a third health with a headband, automatic save and restore of game state, two achievements (expert and insane mode), giant firefurry, normal firefurry, new death animations, new sound effects and voice acting, minor gameplay fixes, major bug fixes, OpenFeint 2.1 and a drastically improved shotgun.
Episode 1: Tiny creatures, giant adventure